Journal of Information Systems Education (JISE)

Volume 27

Volume 27 Number 2, Pages 87-92

Spring 2016


Teaching Tip
Play Ball: Bringing Scrum into the Classroom


Jeffrey May
James Madison University
Harrisonburg, VA 22807, USA

Jim York
FoxHedge Ltd.
Leesburg, VA 20175, USA

Diane Lending
James Madison University
Harrisonburg, VA 22807, USA

Abstract: Scrum has become a widely-used framework for technology development in both private industry and the government. As a result, Information Systems recruiters and executives have recently been placing a focus on students with Scrum knowledge. Unfortunately, current System Analysis and Design textbooks provide cursory attention to Scrum. Thus, the purpose of this paper is to suggest a starting point for teaching Scrum at the university level by presenting a classroom exercise (Ball Game) that can be used as a means for learning Scrum in more detail. This tip accomplishes three things: (1) introduces students to Scrum concepts with an engaging and memorable exercise, (2) provides a means for teaching students about estimation, and (3) offers an approach that allows students to witness firsthand how self-organized teams inspect, adapt, and evolve.

Keywords: Scrum, Systems analysis & design, Agile, Project management, Adaptive learning, Collaboration

Download this article: JISE - Volume 27 Number 2, Page 87.pdf


Recommended Citation: May, J., York, J., & Lending, D. (2016). Teaching Tip: Play Ball: Bringing Scrum into the Classroom. Journal of Information Systems Education, 27(2), pp. 87-92.