Journal of Information Systems Education (JISE)

Volume 27

Volume 27 Number 4, Pages 217-222

Fall 2016


Teaching Tip
An Introduction to the Business Game "Flowers for the World"


Trevor T. Moores
Baruch College, City University of New York
New York, NY 10010, USA

Abstract: The aim of this paper is to provide sufficient detail that other members of the IS community can incorporate the business game "Flowers for the World" (or FFTW for short) into their IS teaching portfolio. The game promotes experiential (active) learning and has been used to support discussions or project work in such diverse subjects as analysis and design, database development, and advanced programming, as well as Masters-level courses on the strategic use of information systems. Examples of how experiences from the game can be used to support later learning and discussion is provided.

Keywords: Business game, Experiential learning & education, Simulation, Game-based learning

Download this article: JISE - Volume 27 Number 4, Page 217.pdf


Recommended Citation: Moores, T. T. (2016). Teaching Tip: An Introduction to the Business Game "Flowers for the World." Journal of Information Systems Education, 27(4), pp. 217-222.